-
achristensen@apple.com authored
https://bugs.webkit.org/show_bug.cgi?id=117853 Reviewed by Brent Fulgham. * WebCore.vcxproj/WebCore.vcxproj: Added WebGL source files. * WebCore.vcxproj/WebCore.vcxproj.filters: Added platform\graphics\opengl and platform\graphics\gpu filters. * WebCore.vcxproj/WebCorePreBuild.cmd: Copy ANGLE headers and glext.h before building WebCore (which now uses them). * platform/graphics/ANGLEWebKitBridge.h: Look in newly copied directory for ShaderLang.h. * platform/graphics/OpenGLShims.h: Include GL/glext.h. * platform/graphics/gpu/LoopBlinnShader.cpp: (WebCore::LoopBlinnShader::use): Fixed parameter ordering in call to uniformMatrix4fv. * platform/graphics/opengl/GLPlatformSurface.cpp: (WebCore::GLPlatformSurface::createOffScreenSurface): Added notImplemented for non-EGL builds for now. git-svn-id: http://svn.webkit.org/repository/webkit/trunk@151854 268f45cc-cd09-0410-ab3c-d52691b4dbfc
d8dccfff