-
eric@webkit.org authored
Reviewed by Darin Adler. Add a new define for we need strict arena alignment. ARMv5 with double word instructions set this value. * wtf/Platform.h: 2010-05-15 Dave Tapuska <dtapuska@rim.com> Reviewed by Darin Adler. Fix alignment faults on ARMv5TE architectures. In debug mode the RenderAreaDebugHeader was 12 bytes which caused an alignment failure for RenderObjects because they would start on a 4 byte boundary. Align the RenderArenaDebugHeader using the ARENA_ALIGN macro. In NDEBUG mode the RenderArena objects come from a pool which has 4 byte alignment. Allow the alignment to be based on the AllocAlignmentInteger. This define will be activated for ARMv5TE. https://bugs.webkit.org/show_bug.cgi?id=19946 git-svn-id: http://svn.webkit.org/repository/webkit/trunk@59525 268f45cc-cd09-0410-ab3c-d52691b4dbfc
ab1720d7