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dino@apple.com authored
Use long long rather than GC3Dintptr. * html/canvas/ANGLEInstancedArrays.cpp: (WebCore::ANGLEInstancedArrays::drawElementsInstancedANGLE): * html/canvas/ANGLEInstancedArrays.h: * html/canvas/WebGLRenderingContext.cpp: (WebCore::WebGLRenderingContext::drawElementsInstanced): * html/canvas/WebGLRenderingContext.h: git-svn-id: http://svn.webkit.org/repository/webkit/trunk@162567 268f45cc-cd09-0410-ab3c-d52691b4dbfc
dino@apple.com authoredUse long long rather than GC3Dintptr. * html/canvas/ANGLEInstancedArrays.cpp: (WebCore::ANGLEInstancedArrays::drawElementsInstancedANGLE): * html/canvas/ANGLEInstancedArrays.h: * html/canvas/WebGLRenderingContext.cpp: (WebCore::WebGLRenderingContext::drawElementsInstanced): * html/canvas/WebGLRenderingContext.h: git-svn-id: http://svn.webkit.org/repository/webkit/trunk@162567 268f45cc-cd09-0410-ab3c-d52691b4dbfc
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