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aroben@apple.com authored
In MSVC, sqrt() has three overloads: float, double, and long double. In GCC, sqrt() is only for doubles. Both MSVC and GCC have sqrtf() to operate explicitly on floats. * svg/SVGAnimateMotionElement.cpp: (WebCore::SVGAnimateMotionElement::calculateDistance): Changed to use sqrtf and removed narrowPrecisionToFloat. * svg/SVGAnimateTransformElement.cpp: (WebCore::SVGAnimateTransformElement::calculateDistance): Ditto. git-svn-id: http://svn.webkit.org/repository/webkit/trunk@32205 268f45cc-cd09-0410-ab3c-d52691b4dbfc
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