-
andreas.kling@nokia.com authored
Reviewed by Ariya Hidayat. [Qt] Fill shadow scratch buffer with proper transparent pixels QImage::fill() has no Qt::GlobalColor overload in Qt 4.7 (coming in 4.8) so doing QImage::fill(Qt::transparent) will actually fill all pixels with the RGBA value 0x00000013. * platform/graphics/qt/ContextShadowQt.cpp: (WebCore::ShadowBuffer::scratchImage): git-svn-id: http://svn.webkit.org/repository/webkit/trunk@76260 268f45cc-cd09-0410-ab3c-d52691b4dbfc
ff7f5455