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  • andersca@apple.com's avatar
    Add new GraphicsLayer::create overload to all ports · eee5ae0d
    andersca@apple.com authored
    https://bugs.webkit.org/show_bug.cgi?id=98082
    
    Reviewed by Andreas Kling.
    
    Add the GraphicsLayer::create variant that takes a factory to all ports.
    
    * platform/graphics/GraphicsLayer.cpp:
    (WebCore):
    (WebCore::GraphicsLayer::setGraphicsLayerFactory):
    * platform/graphics/GraphicsLayer.h:
    (GraphicsLayer):
    Rename the GraphicsLayerFactory function typedef to GraphicsLayerFactoryCallback to avoid collisions.
    
    * platform/graphics/blackberry/GraphicsLayerBlackBerry.cpp:
    (WebCore::GraphicsLayer::create):
    (WebCore):
    * platform/graphics/chromium/GraphicsLayerChromium.cpp:
    (WebCore::GraphicsLayer::create):
    (WebCore):
    * platform/graphics/clutter/GraphicsLayerClutter.cpp:
    (WebCore::GraphicsLayer::create):
    (WebCore):
    * platform/graphics/texmap/GraphicsLayerTextureMapper.cpp:
    (WebCore::GraphicsLayer::create):
    (WebCore):
    
    git-svn-id: http://svn.webkit.org/repository/webkit/trunk@130185 268f45cc-cd09-0410-ab3c-d52691b4dbfc
    eee5ae0d