-
hyatt authored
For large animated GIFs, destroy and recreate the source for every animation frame. This keeps the memory consumption down while giant images are animating. Reviewed by andersca * platform/graphics/BitmapImage.cpp: (WebCore::BitmapImage::BitmapImage): (WebCore::BitmapImage::destroyDecodedData): (WebCore::BitmapImage::dataChanged): (WebCore::BitmapImage::advanceAnimation): * platform/graphics/BitmapImage.h: git-svn-id: http://svn.webkit.org/repository/webkit/trunk@20184 268f45cc-cd09-0410-ab3c-d52691b4dbfc
afd75ab0