-
commit-queue@webkit.org authored
[TexMap] Match initializing members in GraphicsLayerTransform to initializing members in GraphicsLayer. https://bugs.webkit.org/show_bug.cgi?id=107090 Patch by Huang Dongsung <luxtella@company100.net> on 2013-01-17 Reviewed by Noam Rosenthal. GraphicsLayer initializes m_anchorPoint to FloatPoint3D(0.5, 0.5, 0) and m_preserves3D to false, while GraphicsLayerTransform initializes m_anchorPoint to FloatPoint3D(0, 0, 0) and m_flattening (= !m_preserves3D) to false. It is a potential bug. This patch corrects initialization of GraphicsLayerTransform. Covered by existing compositing pixel tests. * platform/graphics/GraphicsLayerTransform.cpp: (WebCore::GraphicsLayerTransform::GraphicsLayerTransform): git-svn-id: http://svn.webkit.org/repository/webkit/trunk@140063 268f45cc-cd09-0410-ab3c-d52691b4dbfc
1445afee