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  • cmarrin@apple.com's avatar
    Update ANGLE in WebKit tree · 128a99d8
    cmarrin@apple.com authored
    https://bugs.webkit.org/show_bug.cgi?id=75753
    
    Reviewed by Simon Fraser.
    
    Updated ANGLE to r939. Fixed a compiler error (missing case in switch statement)
    and added 5 new files to xcodeproj. Other than that it is a straight copy of
    the files from the ANGLE repository.
    
    * ANGLE.xcodeproj/project.pbxproj:
    * include/EGL/eglext.h:
    * include/EGL/eglplatform.h:
    * include/GLES2/gl2ext.h:
    * include/GLSLANG/ShaderLang.h:
    * src/common/debug.cpp:
    (gl::output):
    (gl::trace):
    (gl::perfActive):
    (gl::ScopedPerfEventHelper::ScopedPerfEventHelper):
    (gl::ScopedPerfEventHelper::~ScopedPerfEventHelper):
    * src/common/version.h:
    * src/compiler/BaseTypes.h:
    (getBasicString):
    * src/compiler/BuiltInFunctionEmulator.cpp: Added.
    (BuiltInFunctionEmulator::BuiltInFunctionEmulator):
    (BuiltInFunctionEmulator::SetFunctionCalled):
    (BuiltInFunctionEmulator::OutputEmulatedFunctionDefinition):
    (BuiltInFunctionEmulator::IdentifyFunction):
    (BuiltInFunctionEmulator::MarkBuiltInFunctionsForEmulation):
    (BuiltInFunctionEmulator::Cleanup):
    (BuiltInFunctionEmulator::GetEmulatedFunctionName):
    * src/compiler/BuiltInFunctionEmulator.h: Added.
    * src/compiler/Compiler.cpp:
    (TCompiler::TCompiler):
    (TCompiler::compile):
    (TCompiler::clearResults):
    (TCompiler::detectRecursion):
    (TCompiler::getMappedNameMaxLength):
    (TCompiler::getBuiltInFunctionEmulator):
    * src/compiler/DetectRecursion.cpp: Added.
    (DetectRecursion::FunctionNode::FunctionNode):
    (DetectRecursion::FunctionNode::getName):
    (DetectRecursion::FunctionNode::addCallee):
    (DetectRecursion::FunctionNode::detectRecursion):
    (DetectRecursion::DetectRecursion):
    (DetectRecursion::~DetectRecursion):
    (DetectRecursion::visitAggregate):
    (DetectRecursion::detectRecursion):
    (DetectRecursion::findFunctionByName):
    * src/compiler/DetectRecursion.h: Added.
    * src/compiler/ExtensionBehavior.h:
    * src/compiler/ForLoopUnroll.cpp:
    (ForLoopUnroll::MarkForLoopsWithIntegerIndicesForUnrolling):
    * src/compiler/ForLoopUnroll.h:
    * src/compiler/Initialize.cpp:
    (BuiltInFunctionsCommon):
    (BuiltInFunctionsVertex):
    (BuiltInFunctionsFragment):
    (TBuiltIns::initialize):
    (IdentifyBuiltIns):
    (InitExtensionBehavior):
    * src/compiler/MapLongVariableNames.cpp:
    (MapLongVariableNames::MapLongVariableNames):
    (MapLongVariableNames::visitSymbol):
    (MapLongVariableNames::mapVaryingLongName):
    * src/compiler/MapLongVariableNames.h:
    * src/compiler/OutputGLSLBase.cpp:
    (TOutputGLSLBase::visitUnary):
    (TOutputGLSLBase::visitAggregate):
    * src/compiler/OutputHLSL.cpp:
    (sh::OutputHLSL::OutputHLSL):
    (sh::OutputHLSL::header):
    (sh::OutputHLSL::visitSymbol):
    (sh::OutputHLSL::visitAggregate):
    (sh::OutputHLSL::visitSelection):
    (sh::OutputHLSL::visitLoop):
    (sh::OutputHLSL::handleExcessiveLoop):
    (sh::OutputHLSL::addConstructor):
    (sh::OutputHLSL::decorate):
    (sh::OutputHLSL::decorateUniform):
    * src/compiler/OutputHLSL.h:
    * src/compiler/ParseHelper.cpp:
    (TParseContext::recover):
    (TParseContext::reservedErrorCheck):
    (TParseContext::constructorErrorCheck):
    (TParseContext::extensionErrorCheck):
    (TParseContext::supportsExtension):
    (TParseContext::enterStructDeclaration):
    (TParseContext::exitStructDeclaration):
    (TParseContext::structNestingErrorCheck):
    * src/compiler/ParseHelper.h:
    (TParseContext::TParseContext):
    * src/compiler/PoolAlloc.h:
    (pool_allocator::pool_allocator):
    (pool_allocator::operator=):
    (pool_allocator::setAllocator):
    (pool_allocator::getAllocator):
    * src/compiler/ShHandle.h:
    * src/compiler/ShaderLang.cpp:
    (checkActiveUniformAndAttribMaxLengths):
    (checkMappedNameMaxLength):
    (getVariableInfo):
    (ShInitBuiltInResources):
    (ShGetInfo):
    * src/compiler/SymbolTable.cpp:
    (TType::computeDeepestStructNesting):
    * src/compiler/TranslatorESSL.cpp:
    (TranslatorESSL::translate):
    (TranslatorESSL::writeExtensionBehavior):
    * src/compiler/TranslatorGLSL.cpp:
    (TranslatorGLSL::translate):
    * src/compiler/Types.h:
    (TType::TType):
    (TType::copyType):
    (TType::setStruct):
    (TType::getDeepestStructNesting):
    * src/compiler/UnfoldSelect.cpp:
    (sh::UnfoldSelect::traverse):
    (sh::UnfoldSelect::visitSelection):
    (sh::UnfoldSelect::visitLoop):
    (sh::UnfoldSelect::getNextTemporaryIndex):
    * src/compiler/UnfoldSelect.h:
    * src/compiler/ValidateLimitations.cpp:
    * src/compiler/ValidateLimitations.h:
    * src/compiler/VariableInfo.cpp:
    (getVariableDataType):
    * src/compiler/generate_glslang_lexer.sh: Removed.
    * src/compiler/generate_glslang_parser.sh: Removed.
    * src/compiler/generate_parser.sh: Added.
    * src/compiler/glslang.l:
    * src/compiler/glslang.y:
    * src/compiler/glslang_lex.cpp:
    (yy_get_previous_state):
    (yy_try_NUL_trans):
    * src/compiler/glslang_tab.cpp:
    * src/compiler/glslang_tab.h:
    * src/compiler/intermOut.cpp:
    (TOutputTraverser::visitAggregate):
    * src/compiler/intermediate.h:
    (TIntermUnary::TIntermUnary):
    (TIntermUnary::setUseEmulatedFunction):
    (TIntermUnary::getUseEmulatedFunction):
    (TIntermAggregate::TIntermAggregate):
    (TIntermAggregate::setUseEmulatedFunction):
    (TIntermAggregate::getUseEmulatedFunction):
    * src/compiler/osinclude.h:
    * src/compiler/ossource_posix.cpp:
    (OS_AllocTLSIndex):
    (OS_SetTLSValue):
    (OS_FreeTLSIndex):
    * src/compiler/preprocessor/atom.c:
    (GrowAtomTable):
    * src/compiler/preprocessor/length_limits.h: Added.
    * src/compiler/preprocessor/scanner.h:
    * src/libEGL/Display.cpp:
    (egl::Display::getDisplay):
    (egl::Display::Display):
    (egl::Display::~Display):
    (egl::Display::initialize):
    (egl::Display::terminate):
    (egl::Display::startScene):
    (egl::Display::endScene):
    (egl::Display::createDevice):
    (egl::Display::initializeDevice):
    (egl::Display::resetDevice):
    (egl::Display::createWindowSurface):
    (egl::Display::createOffscreenSurface):
    (egl::Display::createContext):
    (egl::Display::restoreLostDevice):
    (egl::Display::notifyDeviceLost):
    (egl::Display::isDeviceLost):
    (egl::Display::testDeviceLost):
    (egl::Display::testDeviceResettable):
    (egl::Display::getDXT1TextureSupport):
    (egl::Display::getDXT3TextureSupport):
    (egl::Display::getDXT5TextureSupport):
    (egl::Display::getFloat32TextureSupport):
    (egl::Display::getFloat16TextureSupport):
    (egl::Display::getTexturePool):
    (egl::Display::initExtensionString):
    * src/libEGL/Display.h:
    * src/libEGL/Surface.cpp:
    (egl::Surface::Surface):
    (egl::Surface::initialize):
    (egl::Surface::resetSwapChain):
    (egl::Surface::subclassWindow):
    (egl::Surface::unsubclassWindow):
    (egl::Surface::swap):
    (egl::Surface::postSubBuffer):
    (egl::Surface::isPostSubBufferSupported):
    * src/libEGL/Surface.h:
    * src/libEGL/libEGL.cpp:
    * src/libEGL/libEGL.rc:
    * src/libEGL/libEGL.vcproj:
    * src/libGLESv2/Buffer.cpp:
    (gl::Buffer::bufferSubData):
    * src/libGLESv2/Context.cpp:
    (gl::Context::Context):
    (gl::Context::makeCurrent):
    (gl::Context::markAllStateDirty):
    (gl::Context::markContextLost):
    (gl::Context::isContextLost):
    (gl::Context::setPackReverseRowOrder):
    (gl::Context::getPackReverseRowOrder):
    (gl::Context::deleteProgram):
    (gl::Context::getDrawFramebuffer):
    (gl::Context::bindDrawFramebuffer):
    (gl::Context::useProgram):
    (gl::Context::setFramebufferZero):
    (gl::Context::getCurrentProgram):
    (gl::Context::getBooleanv):
    (gl::Context::getIntegerv):
    (gl::Context::getQueryParameterInfo):
    (gl::Context::applyRenderTarget):
    (gl::Context::applyState):
    (gl::Context::applyVertexBuffer):
    (gl::Context::applyIndexBuffer):
    (gl::Context::applyShaders):
    (gl::Context::applyTextures):
    (gl::Context::readPixels):
    (gl::Context::clear):
    (gl::Context::drawArrays):
    (gl::Context::drawElements):
    (gl::Context::sync):
    (gl::Context::drawClosingLine):
    (gl::Context::getResetStatus):
    (gl::Context::isResetNotificationEnabled):
    (gl::Context::supportsDXT1Textures):
    (gl::Context::supportsDXT3Textures):
    (gl::Context::supportsDXT5Textures):
    (gl::Context::supportsFloat32Textures):
    (gl::Context::supportsFloat32LinearFilter):
    (gl::Context::supportsFloat32RenderableTextures):
    (gl::Context::supportsFloat16Textures):
    (gl::Context::supportsFloat16LinearFilter):
    (gl::Context::supportsFloat16RenderableTextures):
    (gl::Context::initExtensionString):
    (gl::Context::initRendererString):
    (gl::Context::getRendererString):
    (gl::Context::blitFramebuffer):
    (gl::VertexDeclarationCache::applyDeclaration):
    (gl::VertexDeclarationCache::markStateDirty):
    * src/libGLESv2/Context.h:
    * src/libGLESv2/Fence.cpp:
    (gl::Fence::testFence):
    (gl::Fence::getFenceiv):
    * src/libGLESv2/Framebuffer.cpp:
    (gl::Framebuffer::setColorbuffer):
    (gl::Framebuffer::setDepthbuffer):
    (gl::Framebuffer::setStencilbuffer):
    (gl::Framebuffer::getColorbuffer):
    (gl::Framebuffer::getDepthbuffer):
    (gl::Framebuffer::getStencilbuffer):
    (gl::Framebuffer::hasStencil):
    (gl::Framebuffer::completeness):
    (gl::DefaultFramebuffer::DefaultFramebuffer):
    * src/libGLESv2/Framebuffer.h:
    * src/libGLESv2/IndexDataManager.cpp:
    (gl::IndexDataManager::prepareIndexData):
    (gl::IndexBuffer::IndexBuffer):
    (gl::IndexBuffer::getSerial):
    (gl::IndexBuffer::issueSerial):
    (gl::StreamingIndexBuffer::reserveSpace):
    (gl::StaticIndexBuffer::reserveSpace):
    (gl::StaticIndexBuffer::lookupRange):
    (gl::StaticIndexBuffer::addRange):
    * src/libGLESv2/IndexDataManager.h:
    (gl::StaticIndexBuffer::IndexRange::operator<):
    * src/libGLESv2/Program.cpp:
    (gl::Uniform::Uniform):
    (gl::Uniform::isArray):
    (gl::UniformLocation::UniformLocation):
    (gl::Program::Program):
    (gl::Program::detachShader):
    (gl::Program::getUsedSamplerRange):
    (gl::Program::getSamplerMapping):
    (gl::Program::getUniformLocation):
    (gl::Program::setUniform1fv):
    (gl::Program::setUniform2fv):
    (gl::Program::setUniform3fv):
    (gl::transposeMatrix):
    (gl::Program::setUniformMatrix2fv):
    (gl::Program::setUniformMatrix3fv):
    (gl::Program::setUniformMatrix4fv):
    (gl::Program::getUniformfv):
    (gl::Program::getUniformiv):
    (gl::Program::applyUniforms):
    (gl::Program::compileToBinary):
    (gl::Program::linkVaryings):
    (gl::Program::link):
    (gl::Program::defineUniform):
    (gl::Program::createUniform):
    (gl::Program::decorateAttribute):
    (gl::Program::undecorateUniform):
    (gl::Program::applyUniformnbv):
    (gl::Program::applyUniformnfv):
    (gl::Program::applyUniform1iv):
    (gl::Program::applyUniform2iv):
    (gl::Program::applyUniform3iv):
    (gl::Program::applyUniform4iv):
    (gl::Program::applyUniformniv):
    (gl::Program::appendToInfoLogSanitized):
    (gl::Program::unlink):
    (gl::Program::getActiveUniform):
    (gl::Program::getActiveUniformCount):
    (gl::Program::getActiveUniformMaxLength):
    (gl::Program::validateSamplers):
    (gl::Program::initializeConstantHandles):
    (gl::Program::getDxCoordLocation):
    * src/libGLESv2/Program.h:
    * src/libGLESv2/Renderbuffer.cpp:
    (gl::RenderbufferInterface::RenderbufferInterface):
    (gl::RenderbufferInterface::getRedSize):
    (gl::RenderbufferInterface::getGreenSize):
    (gl::RenderbufferInterface::getBlueSize):
    (gl::RenderbufferInterface::getAlphaSize):
    (gl::RenderbufferInterface::getDepthSize):
    (gl::RenderbufferInterface::getStencilSize):
    (gl::RenderbufferTexture::RenderbufferTexture):
    (gl::RenderbufferTexture::~RenderbufferTexture):
    (gl::RenderbufferTexture::getRenderTarget):
    (gl::RenderbufferTexture::getDepthStencil):
    (gl::RenderbufferTexture::getWidth):
    (gl::RenderbufferTexture::getHeight):
    (gl::RenderbufferTexture::getInternalFormat):
    (gl::RenderbufferTexture::getD3DFormat):
    (gl::RenderbufferTexture::getSamples):
    (gl::RenderbufferTexture::getSerial):
    (gl::Renderbuffer::Renderbuffer):
    (gl::Renderbuffer::~Renderbuffer):
    (gl::Renderbuffer::getRenderTarget):
    (gl::Renderbuffer::getDepthStencil):
    (gl::Renderbuffer::getWidth):
    (gl::Renderbuffer::getHeight):
    (gl::Renderbuffer::getInternalFormat):
    (gl::Renderbuffer::getD3DFormat):
    (gl::Renderbuffer::getRedSize):
    (gl::Renderbuffer::getGreenSize):
    (gl::Renderbuffer::getBlueSize):
    (gl::Renderbuffer::getAlphaSize):
    (gl::Renderbuffer::getDepthSize):
    (gl::Renderbuffer::getStencilSize):
    (gl::Renderbuffer::getSamples):
    (gl::Renderbuffer::getSerial):
    (gl::Renderbuffer::setStorage):
    (gl::RenderbufferStorage::getD3DFormat):
    (gl::RenderbufferStorage::issueCubeSerials):
    (gl::Colorbuffer::Colorbuffer):
    (gl::Colorbuffer::getRenderTarget):
    (gl::Depthbuffer::Depthbuffer):
    (gl::Stencilbuffer::Stencilbuffer):
    * src/libGLESv2/Renderbuffer.h:
    (gl::RenderbufferInterface::~RenderbufferInterface):
    * src/libGLESv2/Shader.cpp:
    (gl::Shader::getTranslatedSourceLength):
    (gl::Shader::getSourceImpl):
    (gl::Shader::getSource):
    (gl::Shader::getTranslatedSource):
    * src/libGLESv2/Shader.h:
    * src/libGLESv2/Texture.cpp:
    (gl::ConvertTextureFormatType):
    (gl::IsTextureFormatRenderable):
    (gl::Image::Image):
    (gl::Image::~Image):
    (gl::Image::redefine):
    (gl::Image::createSurface):
    (gl::Image::lock):
    (gl::Image::unlock):
    (gl::Image::isRenderableFormat):
    (gl::Image::getD3DFormat):
    (gl::Image::getSurface):
    (gl::Image::setManagedSurface):
    (gl::Image::updateSurface):
    (gl::Image::loadData):
    (gl::Image::loadAlphaData):
    (gl::Image::loadAlphaFloatData):
    (gl::Image::loadAlphaHalfFloatData):
    (gl::Image::loadLuminanceData):
    (gl::Image::loadLuminanceFloatData):
    (gl::Image::loadLuminanceHalfFloatData):
    (gl::Image::loadLuminanceAlphaData):
    (gl::Image::loadLuminanceAlphaFloatData):
    (gl::Image::loadLuminanceAlphaHalfFloatData):
    (gl::Image::loadRGBUByteData):
    (gl::Image::loadRGB565Data):
    (gl::Image::loadRGBFloatData):
    (gl::Image::loadRGBHalfFloatData):
    (gl::Image::loadRGBAUByteDataSSE2):
    (gl::Image::loadRGBAUByteData):
    (gl::Image::loadRGBA4444Data):
    (gl::Image::loadRGBA5551Data):
    (gl::Image::loadRGBAFloatData):
    (gl::Image::loadRGBAHalfFloatData):
    (gl::Image::loadBGRAData):
    (gl::Image::loadCompressedData):
    (gl::FlipCopyDXT1BlockFull):
    (gl::FlipCopyDXT1BlockHalf):
    (gl::FlipCopyDXT3BlockFull):
    (gl::FlipCopyDXT3BlockHalf):
    (gl::FlipCopyDXT5BlockFull):
    (gl::FlipCopyDXT5BlockHalf):
    (gl::Image::loadDXT1Data):
    (gl::Image::loadDXT3Data):
    (gl::Image::loadDXT5Data):
    (gl::Image::copy):
    (gl::TextureStorage::TextureStorage):
    (gl::TextureStorage::~TextureStorage):
    (gl::TextureStorage::isRenderTarget):
    (gl::TextureStorage::isManaged):
    (gl::TextureStorage::getPool):
    (gl::TextureStorage::getTextureSerial):
    (gl::TextureStorage::issueTextureSerial):
    (gl::Texture::Texture):
    (gl::Texture::~Texture):
    (gl::Texture::setMinFilter):
    (gl::Texture::setMagFilter):
    (gl::Texture::setWrapS):
    (gl::Texture::setWrapT):
    (gl::Texture::setUsage):
    (gl::Texture::getMinFilter):
    (gl::Texture::getMagFilter):
    (gl::Texture::getWrapS):
    (gl::Texture::getWrapT):
    (gl::Texture::getUsage):
    (gl::Texture::setImage):
    (gl::Texture::setCompressedImage):
    (gl::Texture::subImage):
    (gl::Texture::subImageCompressed):
    (gl::Texture::getTexture):
    (gl::Texture::hasDirtyParameters):
    (gl::Texture::hasDirtyImages):
    (gl::Texture::resetDirty):
    (gl::Texture::getTextureSerial):
    (gl::Texture::getRenderTargetSerial):
    (gl::Texture::isImmutable):
    (gl::Texture::creationLevels):
    (gl::Texture::getBlitter):
    (gl::Texture::copyToRenderTarget):
    (gl::TextureStorage2D::TextureStorage2D):
    (gl::TextureStorage2D::~TextureStorage2D):
    (gl::TextureStorage2D::getSurfaceLevel):
    (gl::TextureStorage2D::getBaseTexture):
    (gl::TextureStorage2D::getRenderTargetSerial):
    (gl::Texture2D::Texture2D):
    (gl::Texture2D::~Texture2D):
    (gl::Texture2D::getWidth):
    (gl::Texture2D::getHeight):
    (gl::Texture2D::getInternalFormat):
    (gl::Texture2D::getType):
    (gl::Texture2D::redefineImage):
    (gl::Texture2D::setImage):
    (gl::Texture2D::bindTexImage):
    (gl::Texture2D::releaseTexImage):
    (gl::Texture2D::setCompressedImage):
    (gl::Texture2D::commitRect):
    (gl::Texture2D::copyImage):
    (gl::Texture2D::copySubImage):
    (gl::Texture2D::storage):
    (gl::Texture2D::isSamplerComplete):
    (gl::Texture2D::isMipmapComplete):
    (gl::Texture2D::getBaseTexture):
    (gl::Texture2D::createTexture):
    (gl::Texture2D::updateTexture):
    (gl::Texture2D::convertToRenderTarget):
    (gl::Texture2D::generateMipmaps):
    (gl::Texture2D::getRenderbuffer):
    (gl::Texture2D::getRenderTarget):
    (gl::Texture2D::getStorage):
    (gl::TextureStorageCubeMap::TextureStorageCubeMap):
    (gl::TextureStorageCubeMap::~TextureStorageCubeMap):
    (gl::TextureStorageCubeMap::getCubeMapSurface):
    (gl::TextureStorageCubeMap::getBaseTexture):
    (gl::TextureStorageCubeMap::getRenderTargetSerial):
    (gl::TextureCubeMap::TextureCubeMap):
    (gl::TextureCubeMap::~TextureCubeMap):
    (gl::TextureCubeMap::getWidth):
    (gl::TextureCubeMap::getHeight):
    (gl::TextureCubeMap::getInternalFormat):
    (gl::TextureCubeMap::getType):
    (gl::TextureCubeMap::setCompressedImage):
    (gl::TextureCubeMap::commitRect):
    (gl::TextureCubeMap::subImage):
    (gl::TextureCubeMap::subImageCompressed):
    (gl::TextureCubeMap::isSamplerComplete):
    (gl::TextureCubeMap::isCubeComplete):
    (gl::TextureCubeMap::isMipmapCubeComplete):
    (gl::TextureCubeMap::getBaseTexture):
    (gl::TextureCubeMap::createTexture):
    (gl::TextureCubeMap::updateTexture):
    (gl::TextureCubeMap::convertToRenderTarget):
    (gl::TextureCubeMap::setImage):
    (gl::TextureCubeMap::redefineImage):
    (gl::TextureCubeMap::copyImage):
    (gl::TextureCubeMap::copySubImage):
    (gl::TextureCubeMap::storage):
    (gl::TextureCubeMap::generateMipmaps):
    (gl::TextureCubeMap::getRenderbuffer):
    (gl::TextureCubeMap::getRenderTarget):
    (gl::TextureCubeMap::getStorage):
    * src/libGLESv2/Texture.h:
    (gl::Image::markDirty):
    (gl::Image::markClean):
    (gl::Image::getWidth):
    (gl::Image::getHeight):
    (gl::Image::getFormat):
    (gl::Image::getType):
    (gl::Image::isDirty):
    * src/libGLESv2/VertexDataManager.cpp:
    (gl::elementsInBuffer):
    (gl::VertexDataManager::VertexDataManager):
    (gl::VertexDataManager::writeAttributeData):
    (gl::VertexDataManager::prepareVertexData):
    (gl::VertexBuffer::VertexBuffer):
    (gl::VertexBuffer::getSerial):
    (gl::VertexBuffer::issueSerial):
    (gl::StreamingVertexBuffer::reserveRequiredSpace):
    (gl::StaticVertexBuffer::map):
    (gl::StaticVertexBuffer::reserveRequiredSpace):
    (gl::StaticVertexBuffer::lookupAttribute):
    * src/libGLESv2/VertexDataManager.h:
    (gl::ArrayVertexBuffer::size):
    * src/libGLESv2/geometry/IndexDataManager.cpp: Removed.
    * src/libGLESv2/geometry/IndexDataManager.h: Removed.
    * src/libGLESv2/geometry/VertexDataManager.cpp: Removed.
    * src/libGLESv2/geometry/VertexDataManager.h: Removed.
    * src/libGLESv2/geometry/vertexconversion.h: Removed.
    * src/libGLESv2/libGLESv2.cpp:
    (validateSubImageParams):
    (validReadFormatType):
    (Extension::glBindTexImage):
    * src/libGLESv2/libGLESv2.def:
    * src/libGLESv2/libGLESv2.rc:
    * src/libGLESv2/libGLESv2.vcproj:
    * src/libGLESv2/main.cpp:
    (gl::getNonLostContext):
    (gl::checkDeviceLost):
    * src/libGLESv2/main.h:
    * src/libGLESv2/utilities.cpp:
    (gl::UniformExternalComponentCount):
    (gl::UniformInternalComponentCount):
    (gl::UniformComponentSize):
    (gl::UniformInternalSize):
    (gl::UniformExternalSize):
    (gl::ComputeCompressedSize):
    (gl::IsCompressed):
    (gl::ExtractFormat):
    (gl::ExtractType):
    (dx2es::IsFloat32Format):
    (dx2es::IsFloat16Format):
    * src/libGLESv2/utilities.h:
    (isDeviceLostError):
    
    git-svn-id: http://svn.webkit.org/repository/webkit/trunk@104363 268f45cc-cd09-0410-ab3c-d52691b4dbfc
    128a99d8