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class PresetManagerCallbackHandler : public PresetManagerCallback {
void GetPresetReplyCB(const LSFResponseCode& responseCode, const LSFString& presetID, const LampState& preset) {
printf("\n%s(): responseCode = %s, presetID=%s\n", __func__, LSFResponseCodeText(responseCode), presetID.c_str());
if (responseCode == LSF_OK) {
printf("\npreset=%s", preset.c_str());
}
gotReply = true;
if (numRepliesToWait) {
numRepliesToWait--;
}
}
void GetAllPresetIDsReplyCB(const LSFResponseCode& responseCode, const LSFStringList& presetIDs) {
printf("\n%s(): responseCode = %s", __func__, LSFResponseCodeText(responseCode));
if (responseCode == LSF_OK) {
presetList = presetIDs;
LSFStringList::const_iterator it = presetIDs.begin();
uint8_t count = 1;
for (; it != presetIDs.end(); ++it) {
printf("\n(%d)%s", count, (*it).c_str());
count++;
}
printf("\n");
}
gotReply = true;
}
void GetPresetNameReplyCB(const LSFResponseCode& responseCode, const LSFString& presetID, const LSFString& language, const LSFString& presetName) {
LSFString uniqueId = presetID;
printf("\n%s: responseCode = %s presetID = %s language = %s", __func__, LSFResponseCodeText(responseCode), uniqueId.c_str(), language.c_str());
if (responseCode == LSF_OK) {
printf("\npresetName = %s", presetName.c_str());
}
gotReply = true;
if (numRepliesToWait) {
numRepliesToWait--;
}
}
void SetPresetNameReplyCB(const LSFResponseCode& responseCode, const LSFString& presetID, const LSFString& language) {
LSFString uniqueId = presetID;
printf("\n%s: responseCode = %s presetID = %s language = %s", __func__, LSFResponseCodeText(responseCode), uniqueId.c_str(), language.c_str());
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void PresetsNameChangedCB(const LSFStringList& presetIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = presetIDs.begin();
for (; it != presetIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void CreatePresetReplyCB(const LSFResponseCode& responseCode, const LSFString& presetID) {
printf("\n%s: responseCode=%s\n", __func__, LSFResponseCodeText(responseCode));
if (LSF_OK == responseCode) {
printf("presetID=%s\n", presetID.c_str());
presetList.push_back(presetID);
} else {
gotSignal = true;
}
gotReply = true;
}
void PresetsCreatedCB(const LSFStringList& presetIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = presetIDs.begin();
for (; it != presetIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void UpdatePresetReplyCB(const LSFResponseCode& responseCode, const LSFString& presetID) {
printf("\n%s(): responseCode = %s, presetID=%s\n", __func__, LSFResponseCodeText(responseCode), presetID.c_str());
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void PresetsUpdatedCB(const LSFStringList& presetIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = presetIDs.begin();
for (; it != presetIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void DeletePresetReplyCB(const LSFResponseCode& responseCode, const LSFString& presetID) {
printf("\n%s(): responseCode = %s, presetID=%s\n", __func__, LSFResponseCodeText(responseCode), presetID.c_str());
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void PresetsDeletedCB(const LSFStringList& presetIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = presetIDs.begin();
for (; it != presetIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void GetDefaultLampStateReplyCB(const LSFResponseCode& responseCode, const LampState& defaultState) {
printf("\n%s: responseCode = %s", __func__, LSFResponseCodeText(responseCode));
if (responseCode == LSF_OK) {
printf("\nstate=%s\n", defaultState.c_str());
}
gotReply = true;
}
void SetDefaultLampStateReplyCB(const LSFResponseCode& responseCode) {
printf("\n%s: responseCode = %s\n", __func__, LSFResponseCodeText(responseCode));
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void DefaultLampStateChangedCB(void) {
printf("\n%s", __func__);
gotSignal = true;
}
};