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class MasterSceneManagerCallbackHandler : public MasterSceneManagerCallback {
void GetMasterSceneReplyCB(const LSFResponseCode& responseCode, const LSFString& masterSceneID, const MasterScene& masterScene) {
printf("\n%s(): responseCode = %s, masterSceneID=%s\n", __func__, LSFResponseCodeText(responseCode), masterSceneID.c_str());
if (responseCode == LSF_OK) {
printf("\nmasterScene=%s", masterScene.c_str());
}
gotReply = true;
if (numRepliesToWait) {
numRepliesToWait--;
}
}
void GetAllMasterSceneIDsReplyCB(const LSFResponseCode& responseCode, const LSFStringList& masterSceneIDs) {
printf("\n%s(): responseCode = %s", __func__, LSFResponseCodeText(responseCode));
if (responseCode == LSF_OK) {
LSFStringList::const_iterator it = masterSceneIDs.begin();
uint8_t count = 1;
for (; it != masterSceneIDs.end(); ++it) {
printf("\n(%d)%s", count, (*it).c_str());
count++;
}
printf("\n");
}
gotReply = true;
}
void GetMasterSceneNameReplyCB(const LSFResponseCode& responseCode, const LSFString& masterSceneID, const LSFString& language, const LSFString& masterSceneName) {
LSFString uniqueId = masterSceneID;
printf("\n%s: responseCode = %s masterSceneID = %s language = %s", __func__, LSFResponseCodeText(responseCode), uniqueId.c_str(), language.c_str());
if (responseCode == LSF_OK) {
printf("\nmasterSceneName = %s", masterSceneName.c_str());
}
gotReply = true;
if (numRepliesToWait) {
numRepliesToWait--;
}
}
void SetMasterSceneNameReplyCB(const LSFResponseCode& responseCode, const LSFString& masterSceneID, const LSFString& language) {
LSFString uniqueId = masterSceneID;
printf("\n%s: responseCode = %s masterSceneID = %s language = %s", __func__, LSFResponseCodeText(responseCode), uniqueId.c_str(), language.c_str());
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void MasterScenesNameChangedCB(const LSFStringList& masterSceneIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = masterSceneIDs.begin();
for (; it != masterSceneIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void CreateMasterSceneReplyCB(const LSFResponseCode& responseCode, const LSFString& masterSceneID) {
printf("\n%s: responseCode=%s\n", __func__, LSFResponseCodeText(responseCode));
if (LSF_OK == responseCode) {
printf("masterSceneID=%s\n", masterSceneID.c_str());
} else {
gotSignal = true;
}
gotReply = true;
}
void MasterScenesCreatedCB(const LSFStringList& masterSceneIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = masterSceneIDs.begin();
for (; it != masterSceneIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void UpdateMasterSceneReplyCB(const LSFResponseCode& responseCode, const LSFString& masterSceneID) {
printf("\n%s(): responseCode = %s, masterSceneID=%s\n", __func__, LSFResponseCodeText(responseCode), masterSceneID.c_str());
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void MasterScenesUpdatedCB(const LSFStringList& masterSceneIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = masterSceneIDs.begin();
for (; it != masterSceneIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void DeleteMasterSceneReplyCB(const LSFResponseCode& responseCode, const LSFString& masterSceneID) {
printf("\n%s(): responseCode = %s, masterSceneID=%s\n", __func__, LSFResponseCodeText(responseCode), masterSceneID.c_str());
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void MasterScenesDeletedCB(const LSFStringList& masterSceneIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = masterSceneIDs.begin();
for (; it != masterSceneIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
void ApplyMasterSceneReplyCB(const LSFResponseCode& responseCode, const LSFString& masterSceneID) {
printf("\n%s(): responseCode = %s, masterSceneID=%s\n", __func__, LSFResponseCodeText(responseCode), masterSceneID.c_str());
gotReply = true;
if (LSF_OK != responseCode) {
gotSignal = true;
}
}
void MasterScenesAppliedCB(const LSFStringList& masterSceneIDs) {
printf("\n%s", __func__);
LSFStringList::const_iterator it = masterSceneIDs.begin();
for (; it != masterSceneIDs.end(); ++it) {
printf("\n%s", (*it).c_str());
}
printf("\n");
gotSignal = true;
}
};